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Unreal Tutorials: Heads Up Display

First you will need your graphics. Make sketches, create them in photoshop and/or after effects or you can buy them.

Here are some examples of graphics you can buy:
https://www.unrealengine.com/marketplace/hud-and-gui-medieval-art-bundle
https://www.unrealengine.com/marketplace/user-interface-kit
https://www.youtube.com/watch?v=43zcVecd8Yw

Here are some free ones:
http://www.ucreative.com/freebies/23-free-hud-photoshop-brushes/

Here are some tutorials that will show you how to make your own:
https://www.youtube.com/watch?v=HbvE2Q5VXqw
https://www.youtube.com/watch?v=G-YwQ5a3ZdU

Introduction to HUDs and Health Systems

This set of tutorials will get you started on understanding the parts, set up, and coding of a Heads Up Display.

First: Download the smple graphics and unzip them.
HUD Zip file: click here.
How to unzip on Windows: https://www.youtube.com/watch?v=ZQOYqzGHiDY
On a Mac just double click the zip file.

Step 1: Create a new project and set up the graphics for the progress bar.
Tutorial PDF: click here.

Step 2: Setting up health on a character and basic health systems
Tutorial PDF: click here.
Here is a link with more on ways to "take damage" in your game: https://youtu.be/5NuLsycksvU

Step 3: Displaying Health. In this tutorial we hook together a player character and the health bar
Tutorial PDF: click here.

For more on HUDs, I highly recommend you continue with videos 48-55 in this list:
https://youtu.be/1M3S3eiJK5I?list=PLL0cLF8gjBpqDdMoeid6Vl5roMl6xJQGC.

After you go through these tutorials then you can do some fancier HUD elements with video using after effects:
https://www.youtube.com/watch?v=xLw2NJ6Tngk

Here is a link to the Unreal Engine Reference that explains all of the properties for the HUD:
https://docs.unrealengine.com/latest/INT/Resources/ContentExamples/Blueprints_HUD/1_1/

This is a link to an FPS tutorial series. The third in the series teaches about the HUD. This is a more advanced series of videos and the speaker gets into some really cool effects. I do not recommend to start with this tutorial series but after you get comfortable and feel like you are ready for it, these tutorials will open the door to some cool stuff for your game.
https://youtu.be/ezM5Ay4vYOk?list=PLFh-_4rM6KmYDomT10dH2vLYeJZZp4HCL

More tutorials are found here:

Introduction to Blueprints

Dialogue Systems

State Machines

HUDs and Healthmeters

Back to Unreal Tutorials Homepage